Lifebuoy's 'Gift of the Ganga' metaverse campaign aims to weed out plastic waste from the river

The plastic collected from the river would then be upcycled to build handwash stations in under-served schools

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Lifebuoy's 'Gift of the Ganga' metaverse campaign aims to weed out plastic waste from the river

Hindustan Unilever’s hygiene soap brand, Lifebuoy, has kicked-off a virtual hygiene drive in the Metaverse, titled ‘Gift of the Ganga’. 

This Minecraft build aims to turn germ-breeding pollution into germ-protection, thereby turning pollution that is bad into germ protection that is good.  

On ‘Gift of the Ganga’, gamers will be invited to fish out plastic pollution from the mighty river recreated in the metaverse. In exchange, Lifebuoy promises to clear an equivalent and more amount from the actual river. 

On-ground, in partnership with Swayambhu, a social enterprise and Central Government’s Namami Gange Programme, Lifebuoy will roll out plastic waste collection and upcycling efforts in one of the most afflicted parts of the river – the Haridwar bend.

The plastic collected will be supplemented by a segregation process of identifying, classifying, dividing, and sorting so that it can then be sent onward for upcycling.

To drive awareness and action, Lifebuoy is also encouraging physical participation from people from all walks of life to take part in the actual clean-up drive on-ground to volunteer.

With Lifebuoy’s focus to prevent illness by improving hygiene behaviours among children this plastic - once segregated - will be then upcycled to build handwashing stations for under-served schools. By providing access to handwashing stations with soap along with the brands proven handwashing programs, Lifebuoy will equip children with the most essential provision to fight illness causing germs and stay free from infections.

In keeping with its mission to also negate any risk to the environment, the brand will also ensure that the upcycled plastic boards used to create handwashing stations can be further crushed and upcycled more than 5 times. 

Parnil Sarin, Global Brand Director, Unilever, said, “Pollutants of all sorts are breeding grounds for illness causing germs. Combined with the lack of practicing hand hygiene at the right occasions daily, this leads to multiple preventable illnesses in children. Lifebuoy has always believed in going beyond creating a discourse on the importance of soap and hand-hygiene. Year on year the brand stays committed to creating and launching platforms to further amplify and engage people at scale.”  

Sarin added, “We are inviting people from all walks of life to help us on our mission to prevent illness. The Minecraft campaign is a great example of how we are leveraging the power of technology to educate people about the importance of hygiene online, while also highlighting the importance of waste segregation and its upcycling potential on-ground. By making learning about hygiene fun, interactive and collaborative we hope to instil healthy habits that they will carry with them for the rest of their lives.”

In under five days since the game went live, ‘Gift of the Ganga’ has seen participation of gamers from 10 countries. This includes top gamers and influencers who have together raised awareness and collected nearly 12 tonnes of plastic waste, equivalent to around 6 lakh 1.5 litre PET plastic bottles from the Ganga. Lifebuoy is urging more gamers to join in the collection, as the higher the amount of waste collected; the higher the number of handwash stations the brand will be able to build to help children across under-served schools in the vicinity/country.

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Hindustan Unilever Lifebuoy Metaverse virtual hygiene drive Ganga Gift of the Ganga metaverse campaign minecraft
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