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Indian M&E sector to grow 17% to reach Rs 1.89 trillion in 2022: EY FICCI M&E report 2022

The M&E sector will further grow at a CAGR of 13% to reach Rs 2.32 trillion by 2024. The sector recovered by 16.4% to reach Rs 1.61 trillion in 2021, still 11% short of pre-pandemic 2019 levels

The Indian Media & Entertainment sector is expected to grow 17% in 2022 to reach Rs 1.89 trillion ($ 25.2 billion) and recover its 2019 levels, then grow at a CAGR of 13% to reach Rs 2.32 trillion ($ 30.9 billion) by 2024, according to EY FICCI M&E report 2022.

The report further stated that the Indian M&E sector recovered by 16.4% to reach Rs 1.61 trillion ($ 21.5 billion) in 2021, still 11% short of pre-pandemic 2019 levels, due to the second wave of Covid-19 which impacted the April – June quarter.

As mentioned in the report, the key contributors to this growth will be digital, films and television (together adding 65% of the growth), followed by animation and VFX (14%) and online gaming (7%).

Except for in-cinema advertising and TV subscription, all M&E segments grew in 2021. Digital media grew the most at Rs 68 billion and therefore, increased its contribution to the M&E sector from 16% in 2019 to 19% in 2021. The share of traditional media (television, print, filmed entertainment, OOH, music, radio) stood at 68% of M&E sector revenues in 2021, down from 75% in 2019.

While television remained the largest segment, digital media cemented its position as a strong number two segment followed by a resurgent print.

Excerpts from the report are mentioned below:

The growth in advertising across mediums

In 2021, when India’s GDP grew 19%, advertising recovered 25%. Advertising was just 0.32% of GDP in 2021.

At Rs 746 billion, advertising recovered to just 6% below 2019 levels. While digital advertising grew Rs 55 billion, the highest growth was in television advertising of Rs 62 billion, followed by a growth of Rs 29 billion in print.

TV remained the largest earner of ad revenues in 2021, contributing 42% to the total. Digital advertising increased to 33% of total advertising in 2021, from 24% in 2019 (excluding SME and long-tail advertising). Together, television and digital contributed 75% of all advertising spending.

Subscription growth in India

Overall, subscriptions grew Rs 15 billion with film, print and digital showing a combined growth of Rs 42 billion while television saw a drop of Rs 27 billion.

Overall, subscription revenues were 18% below 2019 levels due to:

  • Lower theatrical revenues as lockdowns and capacity restrictions impacted film releases.
  • Fall in pay-TV households and reduced television ARPUs.
  • Reduction in absolute print circulation, particularly in metros and for English dailies.
  • Share of subscription reduced from 51.5% of total revenues in 2020 to 46.5% in 2021.

Segmental performance in 2021

Television

Television advertising grew 25% to end 2021 just 2% short of 2019 levels. Subscription revenue continued to fall for the second year in a row; experiencing a 6.2% de-growth due to a reduction of six million pay-TV homes and a fall in consumer-end ARPUs. Connected TV sets, however, increased to 10 million. Time spent on TV fell 8% from 2020 levels and was slightly lower than 2019 levels for Hindi speaking markets. 

Digital advertising 

Digital advertising grew 29% to reach Rs 246 billion. In addition, advertising by SME and long-tail advertisers reached Rs 117 billion. Included in these revenues is advertising earned by e-commerce platforms of Rs 55 billion, which is now 16% of total digital advertising.

Digital subscription

The digital subscription also grew 29% to reach Rs 56 billion. 80 million paid video subscriptions across almost 40 million Indian households generated Rs 54 billion, an amount which is around 50% of broadcasters’ share of TV subscription revenues. Due to a plethora of free audio options, just three million consumers bought music subscriptions, generating Rs 1.6 billion.

Print

Print advertising revenues grew 24% in 2021, though ad rates remained subdued. Subscription revenues saw a growth of 12% on the back of the recovery in direct to home and newsstand sales as well as rising cover prices. Corporate sales, metro circulation and English dailies remained under stress, though the situation seems to be improving.

Online gaming

Despite people going back to work as the effects of the pandemic receded, and regulatory uncertainty, the online gaming segment grew 28% in 2021 to reach Rs 101 billion. Online gamers grew 8% from 360 million in 2020 to 390 million. Real money gaming comprised over 70% of segment revenues.

Film

Despite capacity restrictions during the year, over 750 films were released in 2021, as compared to just 441 releases in 2020. Over 100 films were released directly on streaming platforms too. The segment grew 28% but remained at half its 2019 levels.

Animation and VFX 

At 57%, this was the fastest-growing segment in 2021, as content production resumed, service exports increased and the industry adopted virtual production.

Live events

The segment grew 20% over an extremely depleted base, primarily due to the relaxation of event curbs in a few states and increase in vaccination rates; however, revenues were just 40% of 2019 revenues. It appears that pure digital events are here to stay: they have been adopted across several product and service categories.

Most investments were made in digital media and gaming, with one marquee deal in TV. New media accounted for 86% of the deal volume in 2021.

Sanjay Gupta, Chairman of, FICCI Media and Entertainment Committee, said, “The past few years have been times of intense struggle for the Indian Media & Entertainment sector. COVID-19 rained a flurry of problems and challenges all over the world. But we never gave up. With our utmost hard work and dedication, we continued to produce films, web series, digital programs and music and remained on our path to make our industry self-reliant. I’m happy that today India’s media and entertainment sector is flourishing worldwide. The industry’s value is likely to touch Rs 2.3 trillion by 2024.”

Jyoti Deshpande, Co-Chairman, FICCI Media and Entertainment Committee, added, “2021 saw an explosion in the Indian creator economy where more than half a million bloggers, vloggers, content creators, artists, educators, musicians, influencers etc were actively posting content on their various social media channels to directly build an audience around their niche. Another success story is the large growth in content support that India’s animation and VFX segment provides leading global content studios. This combination of technical know-how and creativity could propel Indian stories and storytellers onto the world stage powering the ‘Make in India and Show the World’ mantra.”

Ashish Pherwani, M&E Sector Leader, Ernst & Young LLP, said, “India has always been a different kind of media and entertainment market. High on volume and low on ARPU, yet up top with the rest on technology and ahead of the pack when it comes to digital adoption. We love quantity and bundles, but we pay for value. We are amongst the top smartphone markets; and have a large feature phone base. We subscribe to global OTT platforms; yet binge on YouTube and watch free satellite TV. And we are thirsting for curated knowledge and escapism while creating millions of pieces of content each day ourselves. Never have Indian consumers been more powerful in determining what content and experiences are produced, when and where they need to be delivered, and how they need to be marketed.” 

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